Stun Tower
A tower that only stuns under the right conditions.
- Single damage: A lightning strike immediately deals damage to its target.
- At level 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 200, 300, 400, 500, 600 and 700, its range will increase.
- No projectile: Lightning strikes instantly and does not miss.
- If this tower does the killing blow, a trap will be spawned which will strike the next enemy for a second time, potentially stunning the target.
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AI: Targets slowed and burning enemies first.
- Stun effect: Struck enemies will be stunned if and only if the enemy is already slowed and burning. If these conditions are met, bonus damage will be dealt and invulnerability can be removed.
- Regular bonus: x2 damage, 1 second stun, but -1 second to burning time and -1 second to slow time.
- Boss bonus: x3 damage, no stun, and no reduction to other statuses.
At level 100, the stun tower will have a second chain lightning after each attack. The chain lightning does 20% of the original’s damage and cannot hit the same enemy twice. At level 200, 300, 400, 500, 600 and 700, there will be an additional chain lightning.
At level 777, the stun tower will become invulnerable and can chain lightning up to 12 times.
Base Stats Before Upgrades
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Cost: $10
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Health: 6 HP
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Range: 60 decimeters
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Damage: 1
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Attack speed: 0.8 per second
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Rotation rate: 180